Jennifer Holm is a three time Newberry Award winner. She has received Newberry Honor Awards for Our Only May Amelia (2000), Penny from Heaven (2007), and Turtle in Paradise (2011). In collaboration with her brother, Matthew Holm, Jennifer is also the author of the ever so popular Babymouse graphic novels series.
Synopsis: Turtle in Paradise is set in Key West during the Depression. Eleven year old Turtle is sent to Key West to live with relatives she has never met when her mother gets a housekeeping job for a lady who does not like kids. Florida is like a new, strange land for Turtle and she has to adapt to many new things: heat, scorpions, mischievous boy cousins, and a crazy grandmother. As Turtle learns to adapt to this new place she begins to learn more about herself and her family roots.
Turtle in Paradise is a historical novel that allows readers to understand the time during the Depression within a specific area. Holm's research is obvious and adds depth to this gem of a novel.
Recommended for Grades 3-5.
Click here to purchase: Amazon
What's Next: Holm is currently working on a new graphic novel series entitled Squish. The trailer for this series is included below:
8.25.2011
8.11.2011
Grammaropolis
How many of you hated grammar growing up (or still hate grammar for that matter)? I didn't actually appreciate grammar until my second year of teaching when I was assigned to be the 4th grade writing teacher. My first thought was, "Oh no, I have to teach grammar." Over time though, I began to appreciate grammar but I never really think my students enjoyed it as much as I did. You have to admit, grammar is basically learning a bunch of rules and then figuring out how to apply them. How exciting can that get?
Then I thought, "Grammar could be exciting if it could be taught using a game and or some type of technology." That is when I discovered Grammaropolis. Grammaropolis is a place where students can learn about the different parts of speech, watch videos and listen to songs to help explain different rules, and play games using the different skills learned.
Suggestions for using Grammaropolis:
1. Don't let Grammaropolis do all of the teaching. Introduce your students to the basic terms before ever sending them to the site. The terms on the site will only confuse them if you have given them no background knowledge.
2. Use Grammaropolis as a whole classroom experience before setting your students loose. Talk with them about the different characters (each character is a different part of speech) and watch the introductory video with them. Explain how to play each of the games as well.
3. Allow students to play the games, but also make sure they know how to look back at each character's description if they need help remembering information about each part of speech.
4. Suggested Activity: There is an online grammar book for students to read. Have them read the book and then pick out the different grammar rules that are explained in the book.
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Word Sort, one of the games within Grammaropolis, is also available as an app for iPhone, iPod Touch, and iPad. ($1.99)
8.10.2011
Glogster EDU
What is a Glog?
A Glog (not to be confused with a blog) is an interactive poster or web page that includes multimedia elements such as: text, audio, video, images, graphics, drawings, and data.
What is Glogster EDU?
Glogster EDU is a way for educators to use and manage student Glogs within the classroom. Educators can register and then create student profiles (50 with the free version and 200 with the premium version) to manage student Glogs. Teachers can place students within groups or have students work individually on projects.
Why use Glogster?
Glogster is a great way to engage students in current technology. Using Glogster, students will learn to manipulate background images and text, embed audio and video files, and create data and images to include in their projects. Instead of having students create poster board projects or Power Point presentations, why not have them create an interactive Glog?
How can I use Glogs in my classroom?
(click on each to see an example)
1) Book report poster
2) Science Projects
3) History Projects
4) Biography Posters
5) Math Posters
8.05.2011
Adolescent Lit. Review: Ashes by Ilsa J. Bick
I had the wonderful opportunity of meeting Ilsa J. Bick at the American Library Association's 2011 Conference this past June. Ashes is not due to release until September of this year, but Bick generously gave out a number of uncorrected proofs to many of the attendees at the conference. Bick is a child psychologist and a writer of short stories, novellas, and novels. I have to say that Ashes hasn't even been officially released and I am already pining for the second book in the trilogy.
Synopsis: Alex, a seventeen year old traipsing through the wilderness as she ventures to spread her parent's remains in Lake Superior, discovers a lot more than she bargained for. Told from her point of view, Ashes, tells the story of Alex and those she encounters in the Waucamaw Wilderness of Michigan. Four days into her trip, Alex is suddenly struck with an excruciating pain which she initially believes to be caused by the brain tumor that has been slowly killing her. She starts to believe otherwise when she discovers that those around have had the same experience and some are even dead. Her journey after the "zap" brings new discoveries as she travels with two other survivors (Tom: a war veteran and Ellie: an 8 year old whose grandfather died after the zap) and they deduce that the "zap" must have been some sort of EMP (electromagnetic pulse) explosion. They also discover that the "zap" has caused most teenagers to turn zombie like and go on killing sprees.
Tom, Ellie and Alex must fight for survival in a new world and the adventures only begin with these characters. Warning: This book is full of blood and guts and even some cannibalism. But, it is a page turner with suspense around every corner and definitely one of the best books I have read in a while (I would rate it up there with The Hunger Games).
What's Next: The second book in the Ashes Trilogy, Shadows, has no current release date. I will post an update when Bick sets a release date. In the meantime, her book Draw the Dark also looks very interesting. Tip: You can always read the first chapter via Kindle App for free.
Update: I just got word from Bick (via Twitter) that Shadows is due out in Fall 2012.
Recommended for Grades 9-12.
Click here to preorder/purchase: Amazon
Synopsis: Alex, a seventeen year old traipsing through the wilderness as she ventures to spread her parent's remains in Lake Superior, discovers a lot more than she bargained for. Told from her point of view, Ashes, tells the story of Alex and those she encounters in the Waucamaw Wilderness of Michigan. Four days into her trip, Alex is suddenly struck with an excruciating pain which she initially believes to be caused by the brain tumor that has been slowly killing her. She starts to believe otherwise when she discovers that those around have had the same experience and some are even dead. Her journey after the "zap" brings new discoveries as she travels with two other survivors (Tom: a war veteran and Ellie: an 8 year old whose grandfather died after the zap) and they deduce that the "zap" must have been some sort of EMP (electromagnetic pulse) explosion. They also discover that the "zap" has caused most teenagers to turn zombie like and go on killing sprees.
Tom, Ellie and Alex must fight for survival in a new world and the adventures only begin with these characters. Warning: This book is full of blood and guts and even some cannibalism. But, it is a page turner with suspense around every corner and definitely one of the best books I have read in a while (I would rate it up there with The Hunger Games).
What's Next: The second book in the Ashes Trilogy, Shadows, has no current release date. I will post an update when Bick sets a release date. In the meantime, her book Draw the Dark also looks very interesting. Tip: You can always read the first chapter via Kindle App for free.
Update: I just got word from Bick (via Twitter) that Shadows is due out in Fall 2012.
Recommended for Grades 9-12.
Click here to preorder/purchase: Amazon
7.28.2011
Multiplication.com
I was introduced to this website last year when asked to lead a multiplication study group for some fourth graders at my school. We started off using paper flash cards and I saw some success because the students enjoyed competing against one another to see who could shout out the answer first. As some of the students in my group progressed, I had a few who still struggled with the beginning facts (2s, 3s, & 4s). I needed something that would allow me to still track my students' progress but would also be individualized. One of the fourth grade teachers suggested that I try multiplication.com. This website was a lifesaver for me and my multiplication study group. It allowed my students who were learning their facts quickly to move ahead while I worked more with the students who were still struggling. When you first visit the website it looks a little confusing, so I am going to give a quick overview of the features available:
1. Quick Flash Flash Cards: These flash cards are listed in the Games section. I like to start students off using these (or the Fun Flash Cards which are much easier). The Quick Flash cards allow students to go through each set of facts 5 times before moving to the next set. They have an allotted time to answer each question. If they answer the question incorrectly (or don't answer it quickly enough) the card will turn red. This could be played alone or in pairs.
2. Quizzes and Tests: After students have had time to familiarize themselves with the fact families (and hopefully spend some time studying at home), I give them a pre-test. This is available in the quizzes and tests section. There are also post tests along with tests for each fact family in this section. I usually have them work on one or two fact families at a time. For instance, I would have students start with 0s & 1s. They would use flash cards to learns these fact families and then take a pre-test. This lets me know how much more work they need to do with these particular families. If they master the pre-test they can move on to the next family. If they do not, then they move to step 3.
3. Games: This is really the best part of the website. The kids love it and so do I! There are so many games to choose from. What I like about the games is you work with a fact family or group of fact families. In the beginning I have students work with individual fact families, but as they progress, I have them work with groups of fact families to better learn the material. Some of the games are multiple choice, which is helpful for students who are still struggling with their facts.
4. Once I see that students have mastered a particular fact family within the games section, I have them go back to the Quizzes and Tests section to take the post test. If they successfully pass the post test, they can then move on the the next fact family. When students have reached their 5s, I have them take a post test combining facts 0-5. I also do this when students reach their 10s with a post test testing facts 0-10. This shows me whether they are retaining the information from previous fact families.
1. Quick Flash Flash Cards: These flash cards are listed in the Games section. I like to start students off using these (or the Fun Flash Cards which are much easier). The Quick Flash cards allow students to go through each set of facts 5 times before moving to the next set. They have an allotted time to answer each question. If they answer the question incorrectly (or don't answer it quickly enough) the card will turn red. This could be played alone or in pairs.
2. Quizzes and Tests: After students have had time to familiarize themselves with the fact families (and hopefully spend some time studying at home), I give them a pre-test. This is available in the quizzes and tests section. There are also post tests along with tests for each fact family in this section. I usually have them work on one or two fact families at a time. For instance, I would have students start with 0s & 1s. They would use flash cards to learns these fact families and then take a pre-test. This lets me know how much more work they need to do with these particular families. If they master the pre-test they can move on to the next family. If they do not, then they move to step 3.
3. Games: This is really the best part of the website. The kids love it and so do I! There are so many games to choose from. What I like about the games is you work with a fact family or group of fact families. In the beginning I have students work with individual fact families, but as they progress, I have them work with groups of fact families to better learn the material. Some of the games are multiple choice, which is helpful for students who are still struggling with their facts.
4. Once I see that students have mastered a particular fact family within the games section, I have them go back to the Quizzes and Tests section to take the post test. If they successfully pass the post test, they can then move on the the next fact family. When students have reached their 5s, I have them take a post test combining facts 0-5. I also do this when students reach their 10s with a post test testing facts 0-10. This shows me whether they are retaining the information from previous fact families.
Donors Choose
So... You have all of these great ideas for implementing technology into your classroom or library and no way to pay for them. You have tried asking for more money but have had no success. What do you do next? You could definitely apply for a grant and if the technology you want requires big bucks (like more than $1,000) you probably want to go the grant route. But, if you are wanting technology that is a little less expensive you should try Donors Choose.
How does Donors Choose Work?
1. Register with Donors Choose. You will have to confirm that you are a full time public school teacher an not an administrator. Donors Choose is only for full time teachers.
2. Upload a photo of yourself or of you and your students (you will also have to send home a photo permission slip for parents to sign).
3. Select what you need for your classroom using the Donors Choose system.
4. Type up a description of what you need and why you need it. This is where you sell yourself and your class. Why do you really need this more than the next teacher? Make it good!
5. If your project is funded, it will be shipped to your school along with a thank you package and camera.
6. You will have students write thank you notes and take pictures of the project in action.
Note: Donors Choose suggests that projects under $400 get funded most often. This is true sometimes. I have used Donors choose a couple of times. I had one project funded and one not funded. The one funded was under $400 and the one not funded was $800 (Elmo projector). That being said, I have a friend who had a laptop funded for her classroom. It all depends on what you want and how you describe it.
Wiiiiiiiii
How many of us love the Wii game system? I will be the first to raise my hand. It has become extremely popular since it came out in 2006. The Wii is different from many other game systems because of its wireless remote and unique interactive games. That being said, even though the Wii is a game system and game systems are many times shunned in the school setting, there are actually many ways that it can be used to enhance student learning. Here are just a few ideas:
1. Wii Fit- Physical Education Teachers can use Wii Fit. While this may not work with large classes, it could definitely work with smaller class sizes. This would also be great to use with Autistic children. Wii Fit allows users to maintain their own settings and keep up with their progress.
2. Wii Endless Ocean: Dive and Discover- I was blown away by this game. Students are introduced to new species and habitats as they explore this virtual underwater world. One teacher has been using this extensively with his students and has created weekly lessons to go along with the game: http://edte.ch/blog/2009/09/19/using-endless-ocean-wii-in-the-classroom-weeks-1-and-2-dive-and-discover/
3. Wii Wild Earth: You are the photographer. You job is to photograph specific animals while on your African Safari. You also have a tour guide who gives you information about the animals throughout the safari.
This is an easy but fun game to play with students as young as 7. Check out the trailer:
1. Wii Fit- Physical Education Teachers can use Wii Fit. While this may not work with large classes, it could definitely work with smaller class sizes. This would also be great to use with Autistic children. Wii Fit allows users to maintain their own settings and keep up with their progress.
2. Wii Endless Ocean: Dive and Discover- I was blown away by this game. Students are introduced to new species and habitats as they explore this virtual underwater world. One teacher has been using this extensively with his students and has created weekly lessons to go along with the game: http://edte.ch/blog/2009/09/19/using-endless-ocean-wii-in-the-classroom-weeks-1-and-2-dive-and-discover/
3. Wii Wild Earth: You are the photographer. You job is to photograph specific animals while on your African Safari. You also have a tour guide who gives you information about the animals throughout the safari.
This is an easy but fun game to play with students as young as 7. Check out the trailer:








